Here’s one of the easiest and most useful Farmville cheats you can do. You can trap your farmer inside other objects to keep him from walking around. This will speed up all of your plowing, harvesting, planting and other activities because your farmer will no longer walk from place to place first. Creating the trap is easy to do and many different objects will work. The most popular option seems to be hay bales.
To set the trap, place three hay bales together with a space in the middle and one side of the trap left open. Then click to the empty space in the middle to get your farmer to walk inside. Once your farmer is in place, close the trap by placing the fourth hay bale. To make this even more effective, create the trap around the exact center of your farm. This is where you usually begin when you log into the game. That way, you won’t need to reset the trap each time you play
Tuesday, August 10, 2010
Wednesday, August 4, 2010
Farmville List of Crafting Recipe by Building Level
Bakery (1)
Pumpkin Bread (makes 2)
Patty Pan Tart (makes 3)
Raspberry Blondie (makes 3)
Oatmeal Cookie (makes 4)
Ginger Snaps (makes 4)
Spa (1)
Fresh Sachet (makes 2)
Relaxation Oil (makes 3)
Energizing Lotion (makes 3)
Iris Soap (makes 4)
Farmer's Frenzy Perfume (makes 4)
Winery (1)
Sweet Sake (makes 2)
Fruit Wine (makes 3)
Raspberry Wine (makes 3)
Pumpkin Vinegar (makes 4)
Cucumber Cooler (makes 4)
Pumpkin Bread (makes 2)
- 4 bushels of Pumpkin
- 4 bushels of Wheat
- 4 bushels of Strawberry
- 4 bushels of Wheat
- 3 bushels of Carrot
- 1 bushel of Pepper
- 3 bushels of Ghost Chili
Patty Pan Tart (makes 3)
- 3 bushels of Patty Pan
- 2 bushels of Onion
- 3 bushels of Rice
- 3 bushels of Blueberry
- 2 bushels of Blackberry
- 3 bushels of Raspberry
- 2 bushels of Peanut
- 3 bushels of Rice
- 3 bushels of Sugar Cane
Raspberry Blondie (makes 3)
- 2 bushels of Raspberry
- 3 bushels of Wheat
- 3 bushels of Rice
- 1 bushel of Broccoli
- 2 bushels of Asparagus
- 1 bushel of Peas
- 3 bushels of Coffee
- 2 bushels of Rice
- 3 bushels of Blackberry
Oatmeal Cookie (makes 4)
- 2 bushels of Oats
- 4 bushels of Wheat
- 2 bushels of Sugar Cane
- 1 bushel of Cucumber
- 4 bushels of Wheat
- 1 bushel of Pepper
- 4 bushels of Wheat
- 2 bushels of Tomato
- 2 bushels of Basil
Ginger Snaps (makes 4)
- 2 bushels of Ginger
- 2 bushels of Sugar Cane
- 2 bushels of Oats
- 2 bushels of Rice
- 1 bushel of Potato
- 2 bushels of Onion
- 2 bushels of Wheat
- 1 bushel of Posole Corn
- 2 bushels of Carrot
- 1 bushel of Red Wheat
- 1 bushel of Soybean
- 2 bushels of Cranberry
Spa (1)
Fresh Sachet (makes 2)
- 3 bushels of Pumpkin
- 3 bushels of Cranberry
- 1 bushel of Sunflower
- 4 bushels of Blueberry
- 4 bushels of Morning Glory
- 4 bushels of Aloe Vera
- 4 bushels of Green Tea
Relaxation Oil (makes 3)
- 4 bushels of Blackberry
- 4 bushels of Morning Glory
- 3 bushels of Blueberry
- 3 bushels of Lilac
- 2 bushels of Basil
- 1 bushel of Iris
- 2 bushels of Sunflower
- 1 bushel of Pepper
Energizing Lotion (makes 3)
- 1 bushels of Red Tulip
- 3 bushels of Aloe Vera
- 3 bushels of Blackberry
- 4 bushel of Green Tea
- 2 bushels of Ghost Chili
- 1 bushel of Sunflower
- 1 bushels of Lilies
- 3 bushels of Blueberry
- 3 bushels of Morning Glory
Iris Soap (makes 4)
- 1 bushel of Iris
- 3 bushels of Aloe Vera
- 1 bushel of Sunflower
- 3 bushels of Lemon Balm
- 3 bushels of Green Tea
- 2 bushels of Ginger
- 3 bushel of Lemon Balm
- 2 bushels of Coffee
- 3 bushel of Basil
Farmer's Frenzy Perfume (makes 4)
- 2 bushels of Ginger
- 1 bushel of Lavender
- 2 bushels of Lilac
- 2 bushels of Purple Poppies
- 1 bushel of Daffodil
- 2 bushels of Aloe Vera
- 2 bushels of Strawberry
- 1 bushel of Lilies
- 1 bushel of Pink Rose
- 1 bushel of Daffodil
- 2 bushels of Lilac
- 2 bushels of Morning Glory
Winery (1)
Sweet Sake (makes 2)
- 5 bushels of Rice
- 3 bushels of Cranberry
- 3 bushels of White Grape
- 2 bushels of Sugar Cane
- 3 bushels of Strawberry
- 2 bushels of Grape
- 5 bushels of White Grape
Fruit Wine (makes 3)
- 3 bushels of Raspberry
- 3 bushels of Blueberry
- 2 bushels of Sugar Cane
- 3 bushels of Tomato
- 1 bushel of Pepper
- 3 bushels of Carrot
- 4 bushels of Rice
- 2 bushels of Green Tea
- 2 bushels of Lilac
Raspberry Wine (makes 3)
- 3 bushels of Raspberry
- 2 bushels of Blackberry
- 2 bushels of Grape
- 3 bushels of Strawberry
- 2 bushels of Raspberry
- 3 bushels of Cranberry
- 3 bushels of Blackberry
- 1 bushel of Grape
- 3 bushels of White Grape
Pumpkin Vinegar (makes 4)
- 4 bushels of Pumpkin
- 2 bushels of Acorn Squash
- 2 bushels of Rice
- 3 bushels of Basil
- 3 bushels of Ginger
- 2 bushels of Green Tea
- 4 bushels of Blueberry
- 2 bushels of Blackberry
- 2 bushels of White Grape
Cucumber Cooler (makes 4)
- 2 bushels of Cucumber
- 1 bushel of Squash
- 2 bushels of Acorn Squash
- 1 bushel of Rice
- 1 bushel of Pink Rose
- 1 bushel of Lavender
- 2 bushels of Morning Glory
- 1 bushel of Sunflower
- 1 bushel of Yellow Watermelon
- 1 bushel of Watermelon
- 2 bushels of Carrot
- 1 bushel of Strawberry
Sunday, August 1, 2010
Farmville Farming up to 375 plots using only machines and not paying for fuel
Before you begin:
- Create 15 fields of 24 plots (6 by 4) or 25 plots (5 by 5) each. I prefer 6 by 4 because it's easier to work with the machines, but 5 by 5 also works. Label your fields with the letters A through O. You can use signs to mark them, or sketch out your farm on paper and mark them that way.
- Find three times a day to log in and play. Doesn't matter what times, as long as they are at least 6.5 hours apart (to give the fuel time to recharge). For example, I log in at 7am before work, 1 or 2pm when I get home, and again in the evening around 8 or 9. For the sake of explaining, these three times will be called morning, midday, and evening.
- Find out your most profitable crops. There are other threads about this; you should find your most profitable 1-, 2-, 3-, and 4-day crops. Or, if you're not in it for profit, use whichever you like best!
Once you're set up, each time you log in there should be two fields where the crops are finished and ready to harvest (except during the first few days when you're getting started). Harvest those two fields and plant a new crop.
Day One
morning - harvest field A and plant a four-day crop; harvest field B and plant a three-day crop
midday - harvest field C and plant a four-day crop; harvest field D and plant a three-day crop
evening - harvest field E and plant a four-day crop; harvest field F and plant a three-day crop
Day Two
morning - harvest field J and plant a three-day crop; harvest field M and plant a one-day crop
midday - harvest field K and plant a three-day crop; harvest field N and plant a one-day crop
evening - harvest field L and plant a three-day crop; harvest field O and plant a one-day crop
Day Three
morning - harvest field G and plant a one-day crop; harvest field M and plant a four-day crop
midday - harvest field H and plant a one-day crop; harvest field N and plant a four-day crop
evening - harvest field I and plant a one-day crop; harvest field O and plant a four-day crop
Day Four
morning - harvest field B and plant a two-day crop; harvest field G and plant a four-day crop
midday - harvest field D and plant a two-day crop; harvest field H and plant a four-day crop
evening - harvest field F and plant a two-day crop; harvest field I and plant a four-day crop
Day Five
morning - harvest field A and plant a one-day crop; harvest field J and plant a two-day crop
midday - harvest field C and plant a one-day crop; harvest field K and plant a two-day crop
evening - harvest field E and plant a one-day crop; harvest field L and plant a two-day crop
And then start again with Day One and repeat... endlessly
Once you've got the cycle started, it's easy to remember without a chart: 2-day and 3-day crops alternate with each other on the same fields, and 1-day and 4-day crops alternate on the same fields.
So if you see a 2-day crop ready to harvest, you know to harvest it and plant a 3-day.
If you see a 3-day crop ready to harvest, you know to harvest it and plant a 2-day.
If you see a 4-day crop ready to harvest, you know to harvest it and plant a 1-day.
If you see a 1-day crop ready to harvest, you know to harvest it and plant a 4-day.
Advantages:
- I like using only the machines (I know 6 clicks versus 24 clicks doesn't really take that much less time, but it's the principle...)
- It's very quick - my morning and midday logins are usually 2-3 minutes each (in the evening I have time to poke around, harvest animals and trees, etc.)
- It's easy to remember what to plant (hopefully, if I've explained it well enough )
Disadvantages:
- I haven't figured out a good way to work shorter crops into the rotation yet, although I do sometimes use 12, 16, and 18 hour crops as a one-day crop (they just sit waiting at 100% until it's their turn). I do also have some extra fields that I hand-plant for shorter crops on weekends and long evenings.
- Create 15 fields of 24 plots (6 by 4) or 25 plots (5 by 5) each. I prefer 6 by 4 because it's easier to work with the machines, but 5 by 5 also works. Label your fields with the letters A through O. You can use signs to mark them, or sketch out your farm on paper and mark them that way.
- Find three times a day to log in and play. Doesn't matter what times, as long as they are at least 6.5 hours apart (to give the fuel time to recharge). For example, I log in at 7am before work, 1 or 2pm when I get home, and again in the evening around 8 or 9. For the sake of explaining, these three times will be called morning, midday, and evening.
- Find out your most profitable crops. There are other threads about this; you should find your most profitable 1-, 2-, 3-, and 4-day crops. Or, if you're not in it for profit, use whichever you like best!
Once you're set up, each time you log in there should be two fields where the crops are finished and ready to harvest (except during the first few days when you're getting started). Harvest those two fields and plant a new crop.
Day One
morning - harvest field A and plant a four-day crop; harvest field B and plant a three-day crop
midday - harvest field C and plant a four-day crop; harvest field D and plant a three-day crop
evening - harvest field E and plant a four-day crop; harvest field F and plant a three-day crop
Day Two
morning - harvest field J and plant a three-day crop; harvest field M and plant a one-day crop
midday - harvest field K and plant a three-day crop; harvest field N and plant a one-day crop
evening - harvest field L and plant a three-day crop; harvest field O and plant a one-day crop
Day Three
morning - harvest field G and plant a one-day crop; harvest field M and plant a four-day crop
midday - harvest field H and plant a one-day crop; harvest field N and plant a four-day crop
evening - harvest field I and plant a one-day crop; harvest field O and plant a four-day crop
Day Four
morning - harvest field B and plant a two-day crop; harvest field G and plant a four-day crop
midday - harvest field D and plant a two-day crop; harvest field H and plant a four-day crop
evening - harvest field F and plant a two-day crop; harvest field I and plant a four-day crop
Day Five
morning - harvest field A and plant a one-day crop; harvest field J and plant a two-day crop
midday - harvest field C and plant a one-day crop; harvest field K and plant a two-day crop
evening - harvest field E and plant a one-day crop; harvest field L and plant a two-day crop
And then start again with Day One and repeat... endlessly
Once you've got the cycle started, it's easy to remember without a chart: 2-day and 3-day crops alternate with each other on the same fields, and 1-day and 4-day crops alternate on the same fields.
So if you see a 2-day crop ready to harvest, you know to harvest it and plant a 3-day.
If you see a 3-day crop ready to harvest, you know to harvest it and plant a 2-day.
If you see a 4-day crop ready to harvest, you know to harvest it and plant a 1-day.
If you see a 1-day crop ready to harvest, you know to harvest it and plant a 4-day.
Advantages:
- I like using only the machines (I know 6 clicks versus 24 clicks doesn't really take that much less time, but it's the principle...)
- It's very quick - my morning and midday logins are usually 2-3 minutes each (in the evening I have time to poke around, harvest animals and trees, etc.)
- It's easy to remember what to plant (hopefully, if I've explained it well enough )
Disadvantages:
- I haven't figured out a good way to work shorter crops into the rotation yet, although I do sometimes use 12, 16, and 18 hour crops as a one-day crop (they just sit waiting at 100% until it's their turn). I do also have some extra fields that I hand-plant for shorter crops on weekends and long evenings.
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